OctaneRender News

OTOY and Epic Games are thrilled to announce a preview of the OctaneRender 2019 integration with UnrealEngine 4, designed to bring AI-accelerated GPU path-tracing and light field baking to Unreal Engine-powered games, film, VFX, arch vis and mixed reality applications.
At F8, OTOY and Facebook launch partnership to produce affordable volumetric and interactive 360-degree video with six-degrees of freedom, creating the “workflow of the future” for virtual and mixed reality.
OTOY Inc. and Imagination Technologies are thrilled to announce a breakthrough hardware accelerated rendering platform that integrates Imagination’s PowerVR Ray Tracing technology with OTOY’s forthcoming OctaneRender 4 software for VR, games and cinematic content creation.
OTOY today announced a colossal update to the OctaneRender ecosystem, including the pricing and availability of its highly anticipated OctaneRender 3 software and OctaneRender Cloud (ORC) rendering service, and a detailed roadmap outlining the future of Octane’s development towards a 4.0 release in 2017 with full integration of OTOY’s advanced real-time path tracing engine, Brigade.