Real-time rendered physics experiments with the Octane Render
Topics: OctaneRender
Sep. 4, 2012 (12 years)
Hi,
Over the past days, we have been doing some real-time tests with the Octane for Max plug-in, involving physics created with MassFX. The tests have shown that the extreme speed of Octane enables the user to update the positions of thousands of objects in real-time while simultaneously rendering the scene at final quality.
The following videos were rendered on one GTX 590: