OTOY and UX3D are proud to unveil a new partnership integrating the UX3D glTF Scene Toolkit into the OTOY marketplace, bringing 100% native glTF support to the OTOY ecosystem.
OTOY and Alex Ross are releasing ‘Shooting up the Mainstream’ the first NFT resulting from a decades long collaboration to create a comprehensive archive of the iconic artist's lifetime of work on the RNDR blockchain.
At F8, OTOY and Facebook launch partnership to produce affordable volumetric and interactive 360-degree video with six-degrees of freedom, creating the “workflow of the future” for virtual and mixed reality.
OTOY Inc. and Mattel today announced its partnership that will bring original episodic content, powered by OTOY’s cinematic rendering technology, to be used with the View-Master® VR Viewer. Launching in collaboration with Warner Bros. Consumer Products, DC Entertainment and Warner Bros.’ digital studio Blue Ribbon Content, DC’s iconic Super Hero Batman will be paired up with View-Master’s rich 75-year legacy and OTOY’s groundbreaking holographic rendering ecosystem, bringing unprecedented fidelity to the evolving language of narrative virtual reality storytelling via an experience based on Warner Bros. Animation’s Batman: The Animated Series.
OTOY and Samsung Electronics today unveiled a new way for brands to be a part of the VR revolution, and for people everywhere to better enjoy their browsing experiences in VR. At Samsung’s Unpacked press events around the world, the two companies revealed an improved browsing experience in Samsung Internet for Gear VR that allows web pages to specify VR environments that appear around the browser, or for users to choose their favorite VR vistas to enhance their browsing experiences.
OTOY today announced a colossal update to the OctaneRender ecosystem, including the pricing and availability of its highly anticipated OctaneRender 3 software and OctaneRender Cloud (ORC) rendering service, and a detailed roadmap outlining the future of Octane’s development towards a 4.0 release in 2017 with full integration of OTOY’s advanced real-time path tracing engine, Brigade.
At FMX 2015 cloud graphics company, OTOY Inc., announced the first ever capture of a spherical light field of a real world environment used to produce a completely accurate, navigable scene in virtual reality. The landmark achievement is an important step to achieving photorealistic live action VR experiences that allow users to move around scenes rather than simply look around and moves the industry closer to achieving full presence in a VR experience.
World’s best production-ready GPU renderer in OctaneRender 3, versatile ORBX media format for navigable, baked 3D scenes, OctaneRender Cloud for the next generation of content creation and distribution, and even greater support of third-party applications make up OTOY’s largest ever update.
Razer's Forge TV, powered by OTOY's ORBX streaming technology, won the “Best of CES” awards. The Android TV was selected as Engadget’s “Best Gaming” and “People’s Choice” winner. OTOY's tech impressed the crowd as it set the benchmark for frames per second and ultra-low latency gaming.
At the 2014 Game Developer Conference, cloud graphics pioneer, OTOY Inc., today released the newest update to its acclaimed OctaneRender™ software, introducing new features and flexibility for artists and animators, and a powerful new interchange file format called .ORBX.