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Real-time rendered physics experiments with the Octane Render

Topics: OctaneRender

Hi,

Over the past days, we have been doing some real-time tests with the Octane for Max plug-in, involving physics created with MassFX. The tests have shown that the extreme speed of Octane enables the user to update the positions of thousands of objects in real-time while simultaneously rendering the scene at final quality.

The following videos were rendered on one GTX 590: