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Real-time rendered physics experiments with the Octane…

Topics: OctaneRender

Sep. 4, 2012 (14 years)

Over the past days, we have been doing some real-time tests with the Octane for Max plug-in, involving physics created with MassFX. The tests have shown that the extreme speed of Octane enables the user to update the positions of thousands of objects in real-time while simultaneously rendering the scene at final quality.

Introducing the Octane Render blog!

Topics: OctaneRender

Aug. 20, 2012 (14 years)

We will use this blog to make announcements on new releases and competitions and show off new Octane features (such as instancing) in the form of screens, animations and real-time workflow videos.
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