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OTOY announces “Render the Metaverse” Month 1 contest…

Topics: OctaneRender, Company News

Jun. 4, 2015 (10 years)

OTOY is pleased to announce the three winning submissions for the first month of the “Render the Metaverse” VR contest, along with commentary from our panel of judges. Congratulations to the winners and all those who participated. We look forward to the next month of entries!

OTOY demonstrates first ever light field capture of a real…

Topics: Light Fields, ORBX, Company News

May. 7, 2015 (10 years)

At FMX 2015 cloud graphics company, OTOY Inc., announced the first ever capture of a spherical light field of a real world environment used to produce a completely accurate, navigable scene in virtual reality. The landmark achievement is an important step to achieving photorealistic live action VR experiences that allow users to move around scenes rather than simply look around and moves the industry closer to achieving full presence in a VR experience.

OTOY unveils “Render the Metaverse” virtual reality art…

Topics: Company News

Apr. 27, 2015 (10 years)

OTOY Inc. today announced “Render the Metaverse,” a virtual reality art competition for 360-degree VR images, giving artists the chance to win up to $35,000 for bringing fantastic virtual worlds to life. Sponsored by Oculus, the panoramic VR contest invites artists to explore virtual reality rendering, arming them with OTOY’s free OctaneVR rendering software and letting them produce stunning 360-degree panoramic images that can be explored in Oculus and OTOY apps on the Samsung Gear VR Innovation Edition for the Samsung Galaxy Note 4, Galaxy S6, and Galaxy S6 Edge.

OTOY unveils OctaneRender 3: Massive upgrade to the…

Topics: OctaneRender, Brigade, Light Fields, ORBX, X.IO, Company News

Mar. 17, 2015 (10 years)

World’s best production-ready GPU renderer in OctaneRender 3, versatile ORBX media format for navigable, baked 3D scenes, OctaneRender Cloud for the next generation of content creation and distribution, and even greater support of third-party applications make up OTOY’s largest ever update.

OTOY unveils OctaneVR, the world’s first production-ready…

Topics: OctaneRender, Light Fields, Company News

(10 years)

OctaneVR lets artists on any budget create hyper-realistic cinematic experiences for VR and AR using a free, feature-complete version of OTOY’s acclaimed OctaneRender VFX software.

As good as being there: NHL and OTOY preview live streamed…

Topics: Light Fields, Company News

Feb. 26, 2015 (10 years)

Collaborating with New Deal Studios and Immersive Media, OTOY showcases the next generation of fan entertainment for the NHL, delivering unique experiences only possible through virtual reality.

OTOY opens beta of X.IO App Streaming service to developers…

Topics: X.IO

Nov. 10, 2014 (11 years)

Cloud graphics company, OTOY Inc., today announced that its award-winning X.IO App Streaming service is now in open beta and available for developers and independent software vendors (ISVs) worldwide.

WB, DC Entertainment and OTOY take fans inside Batman: The…

Topics: OctaneRender, Light Fields

Oct. 7, 2014 (11 years)

Warner Digital Series, DC Entertainment and OTOY announced work on an immersive entertainment experience that will bring to life the Batcave from the Emmy®-winning Batman: The Animated Series via interactive holographic video.

OTOY releases OctaneRender™ 2.1 with new features and…

Topics: OctaneRender

Sep. 25, 2014 (11 years)

OTOY Inc. today announced the availability of OctaneRender™ 2.1, the latest version of its advanced real-time rendering software with several improvements and community-requested features.

OTOY expands OctaneRender™ plug-in integration

Topics: OctaneRender

Aug. 13, 2014 (11 years)

OTOY Inc., today announced expanded support for OctaneRender™, with new plugins for the Foundry’s NUKE, Side Effects Software’s Houdini™, Autodesk’s MotionBuilder®, and Epic Games’ Unreal Engine 4.
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