OTOY® once again advances the state of the art of GPU rendering with the release of OctaneRender 4™ - available now - with groundbreaking machine learning techniques, out of core geometry support and massive 10-100x speed gains in the scene graph.
OTOY and Epic Games are thrilled to announce a preview of the OctaneRender 2019 integration with UnrealEngine 4, designed to bring AI-accelerated GPU path-tracing and light field baking to Unreal Engine-powered games, film, VFX, arch vis and mixed reality applications.
At F8, OTOY and Facebook launch partnership to produce affordable volumetric and interactive 360-degree video with six-degrees of freedom, creating the “workflow of the future” for virtual and mixed reality.
OTOY Inc. and Imagination Technologies are thrilled to announce a breakthrough hardware accelerated rendering platform that integrates Imagination’s PowerVR Ray Tracing technology with OTOY’s forthcoming OctaneRender 4 software for VR, games and cinematic content creation.
OTOY today announced a colossal update to the OctaneRender ecosystem, including the pricing and availability of its highly anticipated OctaneRender 3 software and OctaneRender Cloud (ORC) rendering service, and a detailed roadmap outlining the future of Octane’s development towards a 4.0 release in 2017 with full integration of OTOY’s advanced real-time path tracing engine, Brigade.
After an incredible three months, OTOY’s “Render the Metaverse” virtual reality art competition for 360-degree VR images sponsored by Oculus has come to an incredible close. Click here to see the winning entries for month 3, and the Grand Prize award.
OTOY is pleased to announce the three winning submissions for the second month of the “Render the Metaverse” VR contest, along with commentary from our panel of judges. Congratulations to the winners and all those who participated. The third and final month of the contest is now open! Up until 11:59 PST this July 26, artists can submit their stunning panoramic VR scenes for a chance to win up to $10,000 in prize money this period, and a shot at the grand prize: an additional $25,000!
As OTOY Inc.’s “Render the Metaverse” virtual reality art competition enters its second month, the company today announced the start of its OctaneRender Cloud beta, enabling contestants to render their 360-degree panoramic VR scene entries in the cloud for free.
OTOY is pleased to announce the three winning submissions for the first month of the “Render the Metaverse” VR contest, along with commentary from our panel of judges. Congratulations to the winners and all those who participated. We look forward to the next month of entries!
World’s best production-ready GPU renderer in OctaneRender 3, versatile ORBX media format for navigable, baked 3D scenes, OctaneRender Cloud for the next generation of content creation and distribution, and even greater support of third-party applications make up OTOY’s largest ever update.
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