As OTOY Inc.’s “Render the Metaverse” virtual reality art competition enters its second month, the company today announced the start of its OctaneRender Cloud beta, enabling contestants to render their 360-degree panoramic VR scene entries in the cloud for free.
OTOY is pleased to announce the three winning submissions for the first month of the “Render the Metaverse” VR contest, along with commentary from our panel of judges. Congratulations to the winners and all those who participated. We look forward to the next month of entries!
World’s best production-ready GPU renderer in OctaneRender 3, versatile ORBX media format for navigable, baked 3D scenes, OctaneRender Cloud for the next generation of content creation and distribution, and even greater support of third-party applications make up OTOY’s largest ever update.
OctaneVR lets artists on any budget create hyper-realistic cinematic experiences for VR and AR using a free, feature-complete version of OTOY’s acclaimed OctaneRender VFX software.
WB., Blue Ribbon Content, DC Entertainment and OTOY preview upcoming Batman: The Animated Series VR experience at Stanford University. Bruce Timm, Paul Dini and Kevin Conroy add their talents to the light field content based on the Emmy®-winning television series.
Warner Digital Series, DC Entertainment and OTOY announced work on an immersive entertainment experience that will bring to life the Batcave from the Emmy®-winning Batman: The Animated Series via interactive holographic video.
OTOY Inc. today announced the availability of OctaneRender™ 2.1, the latest version of its advanced real-time rendering software with several improvements and community-requested features.
OTOY Inc., today announced expanded support for OctaneRender™, with new plugins for the Foundry’s NUKE, Side Effects Software’s Houdini™, Autodesk’s MotionBuilder®, and Epic Games’ Unreal Engine 4.
OTOY Inc., today marked a major milestone in the future of media and entertainment, unveiling the world’s first portable 360 holographic capture system and a cloud-based pipeline for creating and deploying holographic media to virtual reality and, in 2015, holographic light field displays.
OTOY Inc. today announced the availability of OctaneRender™ 2, the latest version of the company’s real-time rendering software with more than a dozen new features designed to empower artists, designers, and engineers to create the most realistic renders possible in less time than ever before.