OctaneRender 1.5 is coming soon and in this post we want to delve a bit deeper into the per object visibility feature. OctaneRender 1.5 will allow you to define three types of primary visibility for an object: general, camera and shadow visibility.
It's been quite a while since our last release, but as abstrax elaborately explained in this development update, Octane had to be completely taken apart to its elementary parts and carefully reassembled piece by piece - which turned out to be a humongous amount of work - to accommodate some very powerful new features that will make Octane extremely attractive for animation rendering.
An introductory video to show the amazing rendering speed and ease of use you get when using this plug-in with Rhino, showing a very tight integration with the new material system in the latest version of Rhino.
We are proud to announce the release of OctaneRender Standalone 1.20, which comes with a slew of new features that make OctaneRender cooler, easier, faster and more fun than ever.
This month has been one of the craziest in the life of OctaneRender: we have announced the OctaneRender Cloud Edition at Nvidia's GTC, where we showed Octane running remotely on 112 GPUs simultaneously, and we also released four brand new plug-ins.

OctaneRender for ArchiCAD released!

Topics: OctaneRender

Mar. 10, 2013 (12 years)

OTOY New Zealand is proud to add the OctaneRender for ArchiCAD plug-in to the growing list of available plug-ins.

OctaneRender 1.1 available

Topics: OctaneRender

Feb. 10, 2013 (12 years)

We're proud to announce the availability of OctaneRender 1.1, which comes with lots of new features.

OctaneRender 1.0 released!

Topics: OctaneRender

Nov. 28, 2012 (12 years)

Glare

Topics: OctaneRender

Nov. 13, 2012 (12 years)

Bloom

Topics: OctaneRender

Nov. 9, 2012 (12 years)