This month has been one of the craziest in the life of OctaneRender: we have announced the OctaneRender Cloud Edition at Nvidia's GTC, where we showed Octane running remotely on 112 GPUs simultaneously, and we also released four brand new plug-ins.

OctaneRender for ArchiCAD released!

Topics: OctaneRender

Mar. 10, 2013 (11 years)

OTOY New Zealand is proud to add the OctaneRender for ArchiCAD plug-in to the growing list of available plug-ins.

OctaneRender 1.1 available

Topics: OctaneRender

Feb. 10, 2013 (11 years)

We're proud to announce the availability of OctaneRender 1.1, which comes with lots of new features.

OctaneRender 1.0 released!

Topics: OctaneRender

Nov. 28, 2012 (11 years)

Glare

Topics: OctaneRender

Nov. 13, 2012 (11 years)

Bloom

Topics: OctaneRender

Nov. 9, 2012 (11 years)

Release Candidate 3 now available

Topics: OctaneRender

Nov. 8, 2012 (11 years)

As we're gearing up towards our final Octane v1.0 release, we need your help in finding and reporting those final pesky bugs, so we can deliver the best and most exciting rendering experience ever.

Underwater volumetric caustics

Topics: OctaneRender

Oct. 31, 2012 (11 years)

Hair rendering test

Topics: OctaneRender

Oct. 16, 2012 (11 years)

A few stunning hair test made with Octane Render. The hair consists of over 1 million polygons. Even with this amount of geometry, Octane's interactivity remains intact.

Falloff node: simple HOWTO

Topics: OctaneRender

Sep. 12, 2012 (12 years)

This is a really basic howto for the new falloff node that is now available in 2.59 beta and upwards. It's mainly designed for those who perhaps have never met falloff before...