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OTOY’s Brigade Engine to launch on Amazon EC2

Topics: Brigade

Mar. 13, 2014 (12 years)

Ahead of next week’s 2014 Game Developers Conference in San Francisco, OTOY Inc., today announced that game developers worldwide will be able to leverage Brigade, its path tracing and rendering technology for photorealistic next-generation games, through Amazon EC2 in the second half of the year.

OTOY’s acclaimed OctaneRender™ software now free for…

Topics: OctaneRender

Mar. 5, 2014 (12 years)

OTOY Inc. today announced that its renowned 3D rendering software, OctaneRender™, along with OctaneRender™ plugins for Blender™ and Autodesk’s 3ds MAX® and shortly, Maya®, are now free for students.

Test Drive Lamborghini

Topics: OctaneRender

Jan. 8, 2014 (12 years)

This is an exceptional animation that deserves to be in the spotlight. To celebrate the 50th anniversary of Lamborghini, one of our users (Niuq Cam) produced and directed this stunning animation, which is entirely rendered with Octane (the sound is amazing as well).

OctaneRender 1.5 Preview: real-time animated deformable…

Topics: OctaneRender

Dec. 23, 2013 (12 years)

This is our final preview of OctaneRender 1.5. The following videos (rendered on 4x GTX 680) show that the standalone version of Octane is now able to import Alembic animations with animated deformable geometry and render them in real-time using a Lua script:

ORBX and OctaneCloud AMIs on AWS

Topics: ORBX, OctaneRender

Dec. 18, 2013 (12 years)

Since the launch, we’ve been blown away by the interest and support we’ve gotten from the AWS community. Over 500 AWS customers subscribed in a matter of weeks. Thousands of hours of ORBX.js streams were launched, even before we saw our first usage report from AWS.

OctaneRender for Cinema4D tutorials by CurseStudio

Topics: ORBX, OctaneRender

Dec. 10, 2013 (12 years)

CurseStudio, one of our users has created a couple of lengthy video tutorials showing the workflow with the Cinema 4D plugin.

OctaneRender 1.5 Preview: Per object visibility

Topics: OctaneRender

Nov. 26, 2013 (12 years)

OctaneRender 1.5 is coming soon and in this post we want to delve a bit deeper into the per object visibility feature. OctaneRender 1.5 will allow you to define three types of primary visibility for an object: general, camera and shadow visibility.

OctaneRender 1.5 Preview: alembic support + real-time…

Topics: OctaneRender

Nov. 20, 2013 (12 years)

It's been quite a while since our last release, but as abstrax elaborately explained in this development update, Octane had to be completely taken apart to its elementary parts and carefully reassembled piece by piece - which turned out to be a humongous amount of work - to accommodate some very powerful new features that will make Octane extremely attractive for animation rendering.

OctaneRender for Rhino introduction video

Topics: OctaneRender

Oct. 23, 2013 (12 years)

An introductory video to show the amazing rendering speed and ease of use you get when using this plug-in with Rhino, showing a very tight integration with the new material system in the latest version of Rhino.

OctaneRender Standalone 1.20 released (+ updated demo)

Topics: OctaneRender

Jul. 2, 2013 (13 years)

We are proud to announce the release of OctaneRender Standalone 1.20, which comes with a slew of new features that make OctaneRender cooler, easier, faster and more fun than ever.
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