OTOY today announced a colossal update to the OctaneRender ecosystem, including the pricing and availability of its highly anticipated OctaneRender 3 software and OctaneRender Cloud (ORC) rendering service, and a detailed roadmap outlining the future of Octane’s development towards a 4.0 release in 2017 with full integration of OTOY’s advanced real-time path tracing engine, Brigade.
Jon Stewart and HBO have concluded an exclusive four-year production pact. The partnership marks the next phase of Stewart’s groundbreaking career, beginning with short-form digital content, which will be showcased on HBO NOW, HBO GO and other platforms, and includes a first-look option for other film and TV ventures. In his first project for HBO under the new deal, Stewart will view current events through his unique prism. Working with the pioneering cloud graphics company OTOY Inc., he is developing new technology that will allow him to produce timely short-form digital content, which will be refreshed on HBO NOW multiple times throughout the day.
After an incredible three months, OTOY’s “Render the Metaverse” virtual reality art competition for 360-degree VR images sponsored by Oculus has come to an incredible close. Click here to see the winning entries for month 3, and the Grand Prize award.
World’s first room-sized light field rendering in VR, live 360-degree avatar scanning for VR, 16K video production and playback, and first hands-on preview of OctaneRender 3 showcase the power of new production pipelines from OTOY.
OTOY is pleased to announce the three winning submissions for the second month of the “Render the Metaverse” VR contest, along with commentary from our panel of judges. Congratulations to the winners and all those who participated. The third and final month of the contest is now open! Up until 11:59 PST this July 26, artists can submit their stunning panoramic VR scenes for a chance to win up to $10,000 in prize money this period, and a shot at the grand prize: an additional $25,000!
As OTOY Inc.’s “Render the Metaverse” virtual reality art competition enters its second month, the company today announced the start of its OctaneRender Cloud beta, enabling contestants to render their 360-degree panoramic VR scene entries in the cloud for free.
OTOY is pleased to announce the three winning submissions for the first month of the “Render the Metaverse” VR contest, along with commentary from our panel of judges. Congratulations to the winners and all those who participated. We look forward to the next month of entries!
At FMX 2015 cloud graphics company, OTOY Inc., announced the first ever capture of a spherical light field of a real world environment used to produce a completely accurate, navigable scene in virtual reality. The landmark achievement is an important step to achieving photorealistic live action VR experiences that allow users to move around scenes rather than simply look around and moves the industry closer to achieving full presence in a VR experience.
OTOY Inc. today announced “Render the Metaverse,” a virtual reality art competition for 360-degree VR images, giving artists the chance to win up to $35,000 for bringing fantastic virtual worlds to life. Sponsored by Oculus, the panoramic VR contest invites artists to explore virtual reality rendering, arming them with OTOY’s free OctaneVR rendering software and letting them produce stunning 360-degree panoramic images that can be explored in Oculus and OTOY apps on the Samsung Gear VR Innovation Edition for the Samsung Galaxy Note 4, Galaxy S6, and Galaxy S6 Edge.
World’s best production-ready GPU renderer in OctaneRender 3, versatile ORBX media format for navigable, baked 3D scenes, OctaneRender Cloud for the next generation of content creation and distribution, and even greater support of third-party applications make up OTOY’s largest ever update.